Sixth AI – Drifter Team

In the sixth video of this series of Artificial Intelligence videos, I show you drifter team AI.

If one drifter is shot he will alert the others and the entire drifter team will hunt the player down.

 

The final AI i want to experiment with is flying AI. This has to do with new work and just average curiosity.

After the flying AI i will probably move on to experiment and learn Scaleform.

Still working on AI

Hey guys and gals,

I’m still working on improving the AI. I’m currently working on AI that will use pathfinding but is also aggressive against the player.

I’m running into some problems and i had something else comming in between of my work on Chronoshift.

I’ll probably have this AI done by the end of today and then I will be working on Scaleform and the use of flash/actionscript. Just to learn :)

I’ll keep you all posted by the end of the day!

Fifth AI – Pathfinding

In the fifth video of this series of Artificial Intelligence videos, I show you a bot that will find you. No matter where you go, this bot will find a way to track you down!
This bot uses a EPIC GAMES function called FindPath. A level designer has to put a Pylon actor in the current level so the bot knows where all the walls and paths are. EPIC GAMES code does the rest.
This particular AI is very cool to have since you ‘can’t’ just avoid having to deal with the bot. This guy WILL hunt you down ;)